Skip to main content
ADHDDigital healthCognitive functionMental healthChildren's healthDevice

What this study is

Problems with distraction are widespread in the 21st century, but for people with developmental delays or behavioral challenges they can have more damaging effects. For example, susceptibility to distraction is associated with worse school and social performance, lower high school graduation rates, and increased incidence of serious accidents. The investigators' goal is to improve understanding of distractibility and develop a targeted treatment. The proposed intervention is based on models of habituation, which is a term that means reduced physiological and emotional response to a stimulus (e.g. moving object, or loud noise, etc.) as it is seen repeatedly. The investigators use virtual reality technology to show study participants distracting stimuli repeatedly in a virtual classroom setting, and their hypothesis states that participants will improve attention in the face of distraction by training with this technology intervention. The virtual classroom setting is especially relevant for children who have significant challenges with distractibility, such as children with ADHD. This intervention will likely be effective in helping individuals with other clinical disorders and perhaps the general population as well.

What's being tested

  • VR Treatment

    Intervention · DEVICE

    Distractors

  • VR Active Control

    Intervention · DEVICE

    No distractors

Study details

Official title
Virtual Reality Attention Management Program for Improving Attention in Children
Sponsor
University of California, Davis
Conditions
ADHD
Enrolling
50 people
Starts
2016-06-02
Est. completion
2027-09-02
Design
Single-blind, randomized, parallel groups
Record
View on ClinicalTrials.gov ↗